![]() Our 12-reactor solution includes 2 reactors whose only job is waste handling/consolidation, and we went through several layout iterations to get all the pipes to fit. I wish one of the collaborators had thought of using output printers as recyclers. You mean the part where you build-up the new duplicate atoms using the theta-handle thing? Or the waste stick with the 106-109s? I did like that waste stick usage, and I'm kind of disappointed WildM didn't mention it. I just might take a slight break from it now, is all. I keep it in the same notebook I scribble solution ideas in. I got his autograph, along with a few of the other people who developed SpaceChem. Two years ago, I went to PAX Prime, and met Zach at the PAX SpaceChem tournament he held. Alternatively, remove one of the spare thetas (I used to have the Be test hanging off the thetas, instead of inside its own reactor), and that'll potentially save 2 cycles. If you swap the alpha/beta inputs on the atomic duplicator, I think you can stop that from being the bottleneck. ![]() ![]() Thanks to WildM for running this, and everyone for competing! It was an absolute blast and wild ride seeing everyone's solutions and improving/grabbing ideas (did you recognise your fuse stick, slightly modified, Krackor?) But what I do understand is that you are an incredible, incredible SpaceChem player and you deserve all the props there are to give for the victory you have achieved. All of the final round solutions were amazing, and I probably only understood about half of the concepts that were employed in the creation of the solutions.
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